[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.995000
fVideoEchoZoom=0.999608
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=1
nWaveMode=7
bAdditiveWaves=1
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=1
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=0.007768
fWaveScale=1.285751
fWaveSmoothing=0.630000
fWaveParam=0.000000
fModWaveAlphaStart=0.710000
fModWaveAlphaEnd=1.300000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=0.055821
fShader=0.000000
zoom=0.970118
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.650000
wave_g=0.650000
wave_b=0.650000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000500
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.260000
ib_r=0.250000
ib_g=0.250000
ib_b=0.250000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.500000
wavecode_0_r=1.000000
wavecode_0_g=1.000000
wavecode_0_b=1.000000
wavecode_0_a=1.000000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=15
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=0
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.100000
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=1.000000
shapecode_0_r=1.000000
shapecode_0_g=0.000000
shapecode_0_b=0.000000
shapecode_0_a=1.000000
shapecode_0_r2=0.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=0.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_init1=set = rand(20);
shape_0_per_frame1=x = 0.5 + 0.5*(sin(time*1.4)*0.4 + 0.3*sin(time*1.9) + 0.3*sin(time*(1 + set*0.05)));
shape_0_per_frame2=y = 0.5 + 0.5*(sin(time*1.2)*0.7 + 0.3*sin(time*1.6));
shape_0_per_frame3=
shape_0_per_frame4=r = 0.5 + 0.5*sin(time);
shape_0_per_frame5=g = 0.5 + 0.5*sin(time + 2.094);
shape_0_per_frame6=b = 0.5 + 0.5*sin(time + 4.188);
shape_0_per_frame7=
shape_0_per_frame8=r2 = 0.5 + 0.5*(sin(time*0.4)*0.8 + 0.2*sin(time*0.6));
shape_0_per_frame9=g2 = 0.5 + 0.5*(sin(time*0.5)*0.5 + 0.5*sin(time*0.4));
shape_0_per_frame10=b2 = 0.5 + 0.5*(sin(time*0.2)*0.6 + 0.4*sin(time*0.7));
shape_0_per_frame11=
shape_0_per_frame12=rad = rad*(bass_att+mid_att+treb_att)/3;
shapecode_1_enabled=1
shapecode_1_sides=15
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.100000
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=1.000000
shapecode_1_r=1.000000
shapecode_1_g=0.000000
shapecode_1_b=0.000000
shapecode_1_a=1.000000
shapecode_1_r2=0.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=0.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=x = 0.5 + 0.3*(sin(time*1.4)*0.4 + 0.6*sin(time*1.9));
shape_1_per_frame2=y = 0.5 + 0.5*(sin(time*1.2)*0.7 + 0.3*sin(time*1.6));
shape_1_per_frame3=
shape_1_per_frame4=r = 0.5 + 0.5*sin(time);
shape_1_per_frame5=g = 0.5 + 0.5*sin(time + 2.094);
shape_1_per_frame6=b = 0.5 + 0.5*sin(time + 4.188);
shape_1_per_frame7=
shape_1_per_frame8=r2 = 0.5 + 0.5*(sin(time*0.4)*0.8 + 0.2*sin(time*0.6));
shape_1_per_frame9=g2 = 0.5 + 0.5*(sin(time*0.5)*0.5 + 0.5*sin(time*0.4));
shape_1_per_frame10=b2 = 0.5 + 0.5*(sin(time*0.2)*0.6 + 0.4*sin(time*0.7));
shape_1_per_frame11=
shape_1_per_frame12=rad = rad*(bass_att+mid_att+treb_att)/3;
shapecode_2_enabled=1
shapecode_2_sides=15
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=0
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.100000
shapecode_2_ang=0.000000
shapecode_2_tex_ang=0.000000
shapecode_2_tex_zoom=1.000000
shapecode_2_r=1.000000
shapecode_2_g=0.000000
shapecode_2_b=0.000000
shapecode_2_a=1.000000
shapecode_2_r2=0.000000
shapecode_2_g2=1.000000
shapecode_2_b2=0.000000
shapecode_2_a2=0.000000
shapecode_2_border_r=1.000000
shapecode_2_border_g=1.000000
shapecode_2_border_b=1.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=x = 0.5 + 0.5*(sin(time*1.4)*0.4 + 0.6*sin(time*1.9));
shape_2_per_frame2=y = 0.5 + 0.3*(sin(time*1.2)*0.7 + 0.3*sin(time*1.6));
shape_2_per_frame3=
shape_2_per_frame4=r = 0.5 + 0.5*sin(time);
shape_2_per_frame5=g = 0.5 + 0.5*sin(time + 2.094);
shape_2_per_frame6=b = 0.5 + 0.5*sin(time + 4.188);
shape_2_per_frame7=
shape_2_per_frame8=r2 = 0.5 + 0.5*(sin(time*0.4)*0.8 + 0.2*sin(time*0.6));
shape_2_per_frame9=g2 = 0.5 + 0.5*(sin(time*0.5)*0.5 + 0.5*sin(time*0.4));
shape_2_per_frame10=b2 = 0.5 + 0.5*(sin(time*0.2)*0.6 + 0.4*sin(time*0.7));
shape_2_per_frame11=
shape_2_per_frame12=rad = rad*(bass_att+mid_att+treb_att)/3;
shapecode_3_enabled=1
shapecode_3_sides=15
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.000000
shape_3_init1=set = rand(10);
shape_3_per_frame1=x = 0.5 + 0.3*(sin(time*1.4)*0.4 + 0.6*sin(time*1.9));
shape_3_per_frame2=y = 0.5 + 0.3*(sin(time*1.2)*0.3 + 0.3*sin(time*1.6) + 0.4*sin(time*(1 + set*0.1)));
shape_3_per_frame3=
shape_3_per_frame4=r = 0.6 + 0.4*(sin(time*0.3)*0.8 + 0.2*sin(time*0.5));
shape_3_per_frame5=g = 0.6 + 0.4*(sin(time*0.3)*0.5 + 0.5*sin(time*0.4));
shape_3_per_frame6=b = 0.6 + 0.4*(sin(time*0.6)*0.6 + 0.4*sin(time*0.1));
shape_3_per_frame7=
shape_3_per_frame8=r2 = 0.5 + 0.5*(sin(time*0.4)*0.8 + 0.2*sin(time*0.6));
shape_3_per_frame9=g2 = 0.5 + 0.5*(sin(time*0.5)*0.5 + 0.5*sin(time*0.4));
shape_3_per_frame10=b2 = 0.5 + 0.5*(sin(time*0.2)*0.6 + 0.4*sin(time*0.7));
shape_3_per_frame11=
shape_3_per_frame12=rad = rad*(bass_att+mid_att+treb_att)/3;
per_frame_1=azoom = -.95;
per_frame_2=decay = decay - .001;
per_pixel_1=azoom = -0.95 + 0.4*(x-0.5) + 0.4*(y-0.5);
