[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=1.000000
fVideoEchoAlpha=0.000000
nVideoEchoOrientation=3
nWaveMode=0
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=1.000000
fWaveScale=1.599179
fWaveSmoothing=0.750000
fWaveParam=0.000000
fModWaveAlphaStart=0.850000
fModWaveAlphaEnd=1.950000
fWarpAnimSpeed=1.000000
fWarpScale=1.000000
fZoomExponent=3.072695
fShader=1.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000000
dy=0.000000
warp=1.000000
sx=1.000000
sy=1.000000
wave_r=0.410000
wave_g=0.400000
wave_b=0.400000
wave_x=0.500000
wave_y=0.500000
ob_size=0.005000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.000000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=warp=0;
per_frame_2=bass_on=if(above(bass_att,1.3),1,0);
per_frame_3=treb_on=if(above(treb_att,1.3),1,0);
per_frame_4=state = 1 + bass;
per_frame_5=wave_r = wave_r + 0.25*(0.6*sin(0.784*time) + 0.4*sin(0.986*time))*state;
per_frame_6=wave_g = wave_g + 0.25*(0.6*sin(0.671*time) + 0.4*sin(1.164*time))*(4-state);
per_frame_7=wave_b = wave_b + 0.25*(0.6*sin(1.423*time) + 0.4*sin(0.687*time))*(4/state);
per_frame_8=wave_y=if(equal(state,1),wave_y+rand(10)*.1*sin(time*3),wave_y);
per_frame_9=bass_effect = if(above(bass_att,1.4),pow(1.1,bass_att),1);
per_frame_10=treb_effect = if(above(treb_att,1.4),pow(0.97,treb_att),1);
per_frame_11=net_effect = if(above(bass_att,0.8*treb_att),bass_effect,treb_effect);
per_frame_12=zoom = 0.99 * net_effect;
per_frame_13=rot = 0.03 * net_effect * sin(time);
per_frame_14=wave_size=6*state + 3;
